When less is more
An article from The Econimist.
“An end, please, to the gadget features race”
Hello. I am Nathan Philpot. I am an interaction/usability designer.
I believe design is honest. In other words, good design never lies. I design readable websites and usable interfaces. I don’t decorate, I simplicate.
I am currently employed by TCS FS as an interaction/usability designer. For a more complete professional history, please visit my
LinkedIn profile.
When I am not designing for the masses I spend time with my family (wife, son, and daughter) and friends. I also try to offset the hours of designing digital interactions with physical interactions with real live people (mostly playing sports) and the real world (yard work & the outdoors). I currently live in Northern Utah.
This is site is best veiwed in
.
XHTML & CSS, Section 508, WAVE
©2009 Nathan Philpot
“…write about yourself, write a story, write real words, don’t write too much.” William Bostwick
“If someone asks you about your project, can you explain its awesomeness…” Andy Luster
Nice article found at NorthTemple. Andy also explains that “there is no shame in self-promotion.”
“…the switch back to HTML 4 for
DOCTYPEs andpxforfont-size…” Cameron Moll
I think this is the best idea I have read yet, from Andy Clarke, on how to design for IE 6. I think I am going to use this one.
An article about characters per line and how it might be different from traditional print design.
“Reading speed was highest at 95cpl, and lowest at 35cpl on screen. M. Jackson Wilkinson
An article by Jason Santa Maria. Also found this video on the same in his article.
“The rule of thirds and ratios such as the golden section are fantastic methods for achieving designs that feel cohesive. The problem is these principles don’t really apply to web design. Jason Santa Maria
After reading a Mezzoblue article on HTML5/4 vs. XHTML, I thought maybe I should switch too. Here are some HTML5 and Class naming references.
Monopoly Killer: Perfect German Board Game Redefines Genre
I have been playing this game for a few years now, thanks to these guys while living in Washington DC. I have always liked board games as a social pass time. Board games are kind of well designed interfaces, they encourage interactivity, but between people.
The end of the free lunch—again
I use the web a lot, I mean a lot. I would probably stop using 90% of the sites I frequent if I had to pay for them. Especially the ‘social networking’ sites.